﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Main : MonoBehaviour {

	// Use this for initialization
	void Start () {
        DontDestroyOnLoad(this);

        XLuaManager.Instance.Start();
        XLuaManager.Instance.StartLua("Main");

        //跳转到下一场景(测试)
        SceneManager.LoadScene(1);
    }
	
	// Update is called once per frame
	void Update () {
		
	}



}
